Case Studies

Rogue Station

The developer of Rogue Station reached out to Pixel Focus PR after the game had prematurely entered early access. This posed a unique challenge as we needed to shift perceptions and build anticipation for the full release.

Objective

Design and execute a marketing campaign to maximize outreach and engagement ahead of the game’s full release.

Strategy

Recognizing Rogue Station’s strong gameplay mechanics as a key selling point, we centered our campaign around these features. Our approach included:

Influencer Outreach

We identified key influencers within the gaming community who could appreciate and effectively communicate the game's mechanics to their audiences. By targeting these influencers early on, we ensured authentic and enthusiastic coverage.

Wide-Reaching Outreach

We complemented our targeted influencer strategy with a broad outreach campaign, ensuring Rogue Station reached a diverse and extensive audience.

Bespoke Campaign Elements

Tailored marketing materials were created to highlight specific game mechanics and features, making it easier for creators to engage with and promote the game.

Results

Our comprehensive campaign led to over 20 large creators covering the launch, generating over 200,000 views across various platforms. This extensive coverage not only amplified Rogue Station's visibility but also significantly boosted player engagement and sales.

"Amazing value! To put it simply, this is by far the most effective money a small indie dev can spend to market a game. Easy to work with and extremely friendly, I will for sure hire them again in the future.”

Leo

Rogue Station

Recent Projects

We've worked with a number of fantastic developers

Our goal is to help Indie game developers get to market faster - without the fees! check out some titles we've helped.

Mob Factory

To create a buzz around Mob Factory’s unique gameplay mechanics and drive engagement and sales during launch.

View Case Study

Sea of Survivors

To build a strong pre-launch presence and ensure a successful early access debut.

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