Connecting Indie Game
Developers with their Dream
Audience.

We Tackle Outreach Differently.

We’re creators ourselves, and we know what it takes to reach the right people with the right messaging.

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We Want to help Developers Share their Games with their Dream Players.

We’re creators ourselves, and we know what it takes to reach the right people with the right messaging.

Creator Focused

We will work closely with you to ensure that you reach the right audience in the right places with a tailored campaign that truly represents your game.

Cost Effective

Effective influencer marketing doesn't need to cost a fortune. We will work with you to determine your scope and to maximise your reach on a minimal budget.

Connected

Our extensive network of industry influencers and PR contacts gives you the exposure you need to reach the right people and give your game a lasting legacy.

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Recent Projects

We've Worked with a Number of Fantastic Developers

Our goal is to help Indie game developers get to market faster - without the fees! check out some titles we've helped.

recent Projects

Mob Factory

To create a buzz around Mob Factory’s unique gameplay mechanics and drive engagement and sales during launch.

View Case Study
recent Projects

Sea of Survivors

To build a strong pre-launch presence and ensure a successful early access debut.

View Case Study
View All Case Studies

"Amazing value! To put it simply, this is by far the most effective money a small indie dev can spend to market a game. Easy to work with and extremely friendly, I will for sure hire them again in the future.”

Leo

Rogue Station

Greg guided us through content creator marketing, helping us identify our audience and craft a bespoke release strategy that connected us with creators and influencers in our niche genre. Pixel Focus helped us exceed our wishlist goals by over 30%. We highly recommend Pixel Focus PR to any game developer looking for PR and marketing support.”

Joshua Home

New York Times

Let's Work Together

Have a game you're looking to launch? Let's talk!

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